Mediterranean Aoe2 Spanish Nomad Strategy + Game Commentary At the same time, the Spanish get access to all monastery technologies plus Inquisition, so the same logic and basic strategies can apply to their regular Monks with the mobility difference. DEFENSIVE: China for -20%cheaper techs, Indians for real cheap imp vills, Persians for faster imp TC/dock work rate. The same is true for Skirmishers, though they don’t contribute as much. When your Barracks is being built whilst you’re on the way up to the Feudal Age, you’ll want to pull 4 Villagers away from food and make sure you have 7 Villagers chopping wood. Researching upgrades within your Blacksmith, University, Town Center and more is extremely important and can definitely be the difference maker in terms of making a slightly lesser-skilled player be able to beat a higher-skilled player. Instead of racing to the feudal age like other civilizations, the Spanish must use their food points to raise villagers instead. You also have an extra Villager in your population compared to your enemy — as long as you kept creating them — meaning you’re now collecting resources at a slightly faster rate to them. DiamondLobby / Age of Empires 2 / Age of Empires 2 Strategy: A Guide to Winning More Often. The trick is to understand why it depends and this will allow you to figure out — on the fly — what you need to do to win. With a Lithuanian ally they can also research Monastery technologies and produce Monks and Missionaries quickly. As their villagers build 30% faster, this can make a huge difference in Nomad maps, as their first Town center will be finished earlier than other civilizations. Banning three maps will allow you to master a smaller map pool much more quickly, or simply remove the map types you don’t perform well on or don’t enjoy playing (this is a game, after all). A Scout Rush is, like the strategies above, early aggression in your enemy’s base — but this time with Scout Cavalry units created in a Stable. Because it makes your Castle shoot at units that are close to it. Against a Scout Rush. Once you learn chemistry, you can use the bombard cannons as your main siege unit. This just keeps you from wasting resources. Age of Empires II: The Conquerors | Table of Contents | Gameplay | Walkthrough When you look up great imperialist empires in the dictionary, there should be a picture of 16th century Spain pasted there. Since they have a high damage output and a bonus against buildings, they can also help besiege buildings, so civilizations with mediocre defenses, such as Goths, Huns and Magyars will struggle against Spanish Conquistadors. Survivalist has a great video on walling that you should check out: With MAA, you will usually follow it up with an Archer attack, continually piling on the pressure. You’ll send just 3 early Villagers to a Lumber Camp — rather than the usual 4-5 — and all other early Villagers will go to foraging or harvesting food. As you will click onto units and buildings hundreds of times throughout a game, the amount of time you save adds up staggeringly. If you are housed, your Town Center becomes idle as Villagers can’t be produced. AoE II: Definitive Edition | Spanish Villager vs Every Unique ... They allow you to create Fishing Boats at the same time your Town Center is creating Villagers. 2- Force Enemy to Build defenses. This means you can only really decide which strategy you’re fully committing to, and how aggressive you can ultimately be early on, once you’ve seen your map generation. On a map where walling up to defend is important, you’ll have to assign at least one Villager to build palisade walls. In "Wonder Race" game mode, their villager building bonus is a nice asset for winning the game. With your base spread out across the map, there will likely be more holes or weak points for them to pick off. Considering that the two things the Spanish need most, especially late in the game, are food and gold, it's a shame that they're preventing from researching gold shaft and crop rotation. Despite the fact the Conquistador has great damage output and good movement speed, they can be countered by Siege units, especially Siege Onagers, masses of Scorpions and Bombard Cannons if the player ignores microing them, so civilizations with overall good siege engines (such as Ethiopians, Celts, Mongols, Teutons, and Khmer) have an advantage over Spanish Conquistadors. A typical fast castle is around twenty-five villager population (or twenety-six with a scout), Although playing on a population limit below two hundred would lower than number accordingly. Below are some examples of late game army compositions: Paladin and Skirmisher. It's like producing your own little contingent of combat engineers or seabees. Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever, now with stunning 4K Ultra HD graphics, and a fully remastered soundtrack. The same logic can apply in maps like Arena and Fortress in which they can defend for a while. The idea is that you want a frontline and a backline, with siege for pushing buildings. That said, the basics of the game don’t change and there are some team game factors that we’ll quickly highlight below. "Strategy" refers to overall considerations. Ironically, the year 1492 would figure prominently in the next great chapter in Spanish history, for it was in this year that Christopher Columbus made the first of several voyages of discovery to the new world. It depends on the type of map you’re playing on. Sure, it’s a fast start, but you still need to get your Eco up and running first — that’s the priority in every game. Because Ballistics benefit Spanish Cannon Galleons, a siege from the sea can become devastating in the Imperial Age. where your sheep, berries, gold and stone is located), each has specific things to learn and certain things to remember that will massively impact the outcome of your games. This page was last edited on 10 December 2014, at 16:22. Unique technologies On maps with water, Spanish must try to take naval superiority early on in order to make room for their formidable Cannon Galleons in later ages. Strategy Home City Cards The Spanish are considered to be the easiest civilization to play because they have a strong military, particularly the hand infantry, Lancers and their galleons . It’s a land map that is very open and doesn’t have huge amounts of trees on it, meaning it can be very easy for your opponent to raid your base or attack your woodlines. Hera’s Guide to 2K – Video tutorial series put together by Hera, who at the time of writing this is the top-rated AoE2 player and boasts the highest ELO rating of all time. When playing in team battles is preferred that the Spanish take the pocket position in order to boom. You shouldn’t get every upgrade because you could instead be putting those resources into things that will make a quicker impact on the outcome of the game. For example, once you’ve selected a Villager, the first option they have in the top left of their menu is to build Eco-related buildings. 3- Keep fights away from Your Town. They also are excellent Springs when performing a Sling tactic. Continent Slowly add more houses as you need them. This meme posted by u/AQSmithzzs on Reddit sums things up perfectly for many players: To prevent your Villagers from being idle after being created, set your Town Centers to automatically direct them to food, wood, gold or stone and you can pull them away from tasks if you need them elsewhere. ‘Slinging’ is when you send your teammate resources for via the form of a tribute — and this can be overpowered to the point where it’s often not allowed in competitive play either early on or at all. As the Castle Age goes on, you will need to adapt, expand to take map control and work to progress to the Imperial Age. Buy Age of Empires II: Definitive Edition 1. The strategy you wish to deploy for a game will determine your build order. If they’re not going to Trush, your economy is already going to be far greater than their’s. Their greatest naval advantage is that their Cannon Galleons benefit from Ballistics. Missionaries are also now affected by Bloodlines, making them more resistant to attacks and enabling them to make a better frontline support. The main benefit of camel units is the bonus they receive when fighting cavalry. If your opponent is massing up a unit that counters your conquistadors you may want to consider a different strategy. Killing all their deer with your scout. While their Villagers are capable of defending themselves against certain units, they should not be strictly used for combat. Spanish Monks are greatly improved, as they already have many advantages that increase further because of their Castle Age unique tech, Inquisition, which makes the conversion rate of Monk and Missionaries more efficient. The best units can be created in the Imperial Age. This should be done at just a single Lumber Camp otherwise you won’t have enough wood for your Stables. This can be useful later in the game if you wish to make Champion units within the Barracks, but is almost always a bad investment early in the game — though not 100% of the time because it always depends. The back corners of your base are the perfect spots on land maps so that you can travel far but also enjoy the protection of being behind your base. Until now, the Spanish have been just hanging on, barely in the game, trying to stay out of everybody's way. The Spanish unique unit is the Conquistador, a mounted Hand Cannoneer. The Spanish are a Mediterranean European civilization introduced in Age of Empires II: The Conquerors. Architecture style changed from Western European to Mediterranean. previously i've played starcraft2 and got into playing the spanish cause they seemed to be micro dependant with the conquistadors. Gunpowder is the Spanish player's best weapon. Another common mistake that low ELO players make is to not have a good composition of units in their army. If you forget to start building your house whilst you’re still at 13 population, you can add another Villager to speed up the building process. The important thing to learn is the upgrades you don’t need to get, rather than the ones you do need. How good are the Spanish? : r/aoe2 What if, despite only getting one kill, you managed to attack and distract 5 Villagers for 45 seconds? Finally, quickwalling can be used as a trap. The Inquisition technology cost is reduced from 400 food and 400 gold to 100 food and 300 gold, so in the African Kingdoms expansion, performing a "Missionary Rush" is technically possible. AoE2 Subreddit – Memes and chatter about Age of Empires 2, what’s not to love? New artwork, new animations, and new civilizations.
aoe2 spanish strategyimping dorsten angebote
Mediterranean Aoe2 Spanish Nomad Strategy + Game Commentary At the same time, the Spanish get access to all monastery technologies plus Inquisition, so the same logic and basic strategies can apply to their regular Monks with the mobility difference. DEFENSIVE: China for -20%cheaper techs, Indians for real cheap imp vills, Persians for faster imp TC/dock work rate. The same is true for Skirmishers, though they don’t contribute as much. When your Barracks is being built whilst you’re on the way up to the Feudal Age, you’ll want to pull 4 Villagers away from food and make sure you have 7 Villagers chopping wood. Researching upgrades within your Blacksmith, University, Town Center and more is extremely important and can definitely be the difference maker in terms of making a slightly lesser-skilled player be able to beat a higher-skilled player. Instead of racing to the feudal age like other civilizations, the Spanish must use their food points to raise villagers instead. You also have an extra Villager in your population compared to your enemy — as long as you kept creating them — meaning you’re now collecting resources at a slightly faster rate to them. DiamondLobby / Age of Empires 2 / Age of Empires 2 Strategy: A Guide to Winning More Often. The trick is to understand why it depends and this will allow you to figure out — on the fly — what you need to do to win. With a Lithuanian ally they can also research Monastery technologies and produce Monks and Missionaries quickly. As their villagers build 30% faster, this can make a huge difference in Nomad maps, as their first Town center will be finished earlier than other civilizations. Banning three maps will allow you to master a smaller map pool much more quickly, or simply remove the map types you don’t perform well on or don’t enjoy playing (this is a game, after all). A Scout Rush is, like the strategies above, early aggression in your enemy’s base — but this time with Scout Cavalry units created in a Stable. Because it makes your Castle shoot at units that are close to it. Against a Scout Rush. Once you learn chemistry, you can use the bombard cannons as your main siege unit. This just keeps you from wasting resources. Age of Empires II: The Conquerors | Table of Contents | Gameplay | Walkthrough When you look up great imperialist empires in the dictionary, there should be a picture of 16th century Spain pasted there. Since they have a high damage output and a bonus against buildings, they can also help besiege buildings, so civilizations with mediocre defenses, such as Goths, Huns and Magyars will struggle against Spanish Conquistadors. Survivalist has a great video on walling that you should check out: With MAA, you will usually follow it up with an Archer attack, continually piling on the pressure. You’ll send just 3 early Villagers to a Lumber Camp — rather than the usual 4-5 — and all other early Villagers will go to foraging or harvesting food. As you will click onto units and buildings hundreds of times throughout a game, the amount of time you save adds up staggeringly. If you are housed, your Town Center becomes idle as Villagers can’t be produced. AoE II: Definitive Edition | Spanish Villager vs Every Unique ... They allow you to create Fishing Boats at the same time your Town Center is creating Villagers. 2- Force Enemy to Build defenses. This means you can only really decide which strategy you’re fully committing to, and how aggressive you can ultimately be early on, once you’ve seen your map generation. On a map where walling up to defend is important, you’ll have to assign at least one Villager to build palisade walls. In "Wonder Race" game mode, their villager building bonus is a nice asset for winning the game. With your base spread out across the map, there will likely be more holes or weak points for them to pick off. Considering that the two things the Spanish need most, especially late in the game, are food and gold, it's a shame that they're preventing from researching gold shaft and crop rotation. Despite the fact the Conquistador has great damage output and good movement speed, they can be countered by Siege units, especially Siege Onagers, masses of Scorpions and Bombard Cannons if the player ignores microing them, so civilizations with overall good siege engines (such as Ethiopians, Celts, Mongols, Teutons, and Khmer) have an advantage over Spanish Conquistadors. A typical fast castle is around twenty-five villager population (or twenety-six with a scout), Although playing on a population limit below two hundred would lower than number accordingly. Below are some examples of late game army compositions: Paladin and Skirmisher. It's like producing your own little contingent of combat engineers or seabees. Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever, now with stunning 4K Ultra HD graphics, and a fully remastered soundtrack. The same logic can apply in maps like Arena and Fortress in which they can defend for a while. The idea is that you want a frontline and a backline, with siege for pushing buildings. That said, the basics of the game don’t change and there are some team game factors that we’ll quickly highlight below. "Strategy" refers to overall considerations. Ironically, the year 1492 would figure prominently in the next great chapter in Spanish history, for it was in this year that Christopher Columbus made the first of several voyages of discovery to the new world. It depends on the type of map you’re playing on. Sure, it’s a fast start, but you still need to get your Eco up and running first — that’s the priority in every game. Because Ballistics benefit Spanish Cannon Galleons, a siege from the sea can become devastating in the Imperial Age. where your sheep, berries, gold and stone is located), each has specific things to learn and certain things to remember that will massively impact the outcome of your games. This page was last edited on 10 December 2014, at 16:22. Unique technologies On maps with water, Spanish must try to take naval superiority early on in order to make room for their formidable Cannon Galleons in later ages. Strategy Home City Cards The Spanish are considered to be the easiest civilization to play because they have a strong military, particularly the hand infantry, Lancers and their galleons . It’s a land map that is very open and doesn’t have huge amounts of trees on it, meaning it can be very easy for your opponent to raid your base or attack your woodlines. Hera’s Guide to 2K – Video tutorial series put together by Hera, who at the time of writing this is the top-rated AoE2 player and boasts the highest ELO rating of all time. When playing in team battles is preferred that the Spanish take the pocket position in order to boom. You shouldn’t get every upgrade because you could instead be putting those resources into things that will make a quicker impact on the outcome of the game. For example, once you’ve selected a Villager, the first option they have in the top left of their menu is to build Eco-related buildings. 3- Keep fights away from Your Town. They also are excellent Springs when performing a Sling tactic. Continent Slowly add more houses as you need them. This meme posted by u/AQSmithzzs on Reddit sums things up perfectly for many players: To prevent your Villagers from being idle after being created, set your Town Centers to automatically direct them to food, wood, gold or stone and you can pull them away from tasks if you need them elsewhere. ‘Slinging’ is when you send your teammate resources for via the form of a tribute — and this can be overpowered to the point where it’s often not allowed in competitive play either early on or at all. As the Castle Age goes on, you will need to adapt, expand to take map control and work to progress to the Imperial Age. Buy Age of Empires II: Definitive Edition 1. The strategy you wish to deploy for a game will determine your build order. If they’re not going to Trush, your economy is already going to be far greater than their’s. Their greatest naval advantage is that their Cannon Galleons benefit from Ballistics. Missionaries are also now affected by Bloodlines, making them more resistant to attacks and enabling them to make a better frontline support. The main benefit of camel units is the bonus they receive when fighting cavalry. If your opponent is massing up a unit that counters your conquistadors you may want to consider a different strategy. Killing all their deer with your scout. While their Villagers are capable of defending themselves against certain units, they should not be strictly used for combat. Spanish Monks are greatly improved, as they already have many advantages that increase further because of their Castle Age unique tech, Inquisition, which makes the conversion rate of Monk and Missionaries more efficient. The best units can be created in the Imperial Age. This should be done at just a single Lumber Camp otherwise you won’t have enough wood for your Stables. This can be useful later in the game if you wish to make Champion units within the Barracks, but is almost always a bad investment early in the game — though not 100% of the time because it always depends. The back corners of your base are the perfect spots on land maps so that you can travel far but also enjoy the protection of being behind your base. Until now, the Spanish have been just hanging on, barely in the game, trying to stay out of everybody's way. The Spanish unique unit is the Conquistador, a mounted Hand Cannoneer. The Spanish are a Mediterranean European civilization introduced in Age of Empires II: The Conquerors. Architecture style changed from Western European to Mediterranean. previously i've played starcraft2 and got into playing the spanish cause they seemed to be micro dependant with the conquistadors. Gunpowder is the Spanish player's best weapon. Another common mistake that low ELO players make is to not have a good composition of units in their army. If you forget to start building your house whilst you’re still at 13 population, you can add another Villager to speed up the building process. The important thing to learn is the upgrades you don’t need to get, rather than the ones you do need. How good are the Spanish? : r/aoe2 What if, despite only getting one kill, you managed to attack and distract 5 Villagers for 45 seconds? Finally, quickwalling can be used as a trap. The Inquisition technology cost is reduced from 400 food and 400 gold to 100 food and 300 gold, so in the African Kingdoms expansion, performing a "Missionary Rush" is technically possible. AoE2 Subreddit – Memes and chatter about Age of Empires 2, what’s not to love? New artwork, new animations, and new civilizations. Frische Hefe Schwangerschaft,
Articles A